A Study on the Impact of Embodiment in AR Learning on Learners' Technology Acceptance
Keywords:
AR, AR; technologyacceptance; ARlearning; embodied, technologyacceptance, ARlearning, embodiedAbstract
This study focuses on the impact of embodiment in AR learning on learners' technology acceptance. Based on the embodied AR application (Experiment group) designed and developed in this study, a controlled experiment was conducted with a common AR application (Control group). The participants were 122 senior high school students from China, with 63 in the experimental group and 59 in the control group. The research findings show that embodiment in AR can significantly improve learners' perceived usefulness of AR technology, but adding embodiment to AR makes learners perceive a lower ease of use. This study will provide empirical support for the design of embodiment in AR.
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2025-06-06
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