Design and Practice of Experiential Learning Activities in Primary School Information Technology: A Case Study of the Lesson "Characteristics of Algorithms"

Authors

  • 谢淑虹 宁海县潘天寿小学
  • 应浩 宁海县桥头胡中心小学
  • 王寅玮 宁海县银河小学

Keywords:

体验式学习, Experiential learning; Information technology; Algorithm teaching; Computational thinking; Learning activities 新课标明确指出; 要“通过真实问题情境; 引导学生在数字化学习过程中发展计算思 维”。然而当前小学算法教学中普遍存在"重知识灌输轻体验建构"的困境; 学生难以形成对 算法本质的深度理解。基于此; 本研究以体验式学习理论为指导; 依托浙教版(2023)五年 级《算法的特征》教学内容; 通过构建“五阶螺旋”体验学习模型; 设计序列化实践活动; 探索在具身认知中培育计算思维的有效路径。, 信息科技, 算法教学, 计算思维, 学习活动

Abstract

Experiential learning activities promote the development of students' comprehensive qualities and core competencies through a spiral ascending process of "personal experience - communication and sharing - observation and reflection - summary and improvement - practical application". Taking the lesson "Characteristics of Algorithms" from the Zhejiang Education Edition (2023) of Primary School Information Technology as an example, this paper designs and implements activities, aiming to provide theoretical and practical references for the research on experiential learning.

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Published

2025-06-06