Research on the Design and Implementation of Interdisciplinary Theme LearningActivitiesIncorporating Augmented Reality and Gamification Strategy

Authors

  • 顾双玲 首都师范大学初等教育学院
  • 张慕华 首都师范大学初等教育学院

Keywords:

增强现实, AugmentedReality; Game-basedlearning; Learningexperience; Learningeffect; Interdisciplinarythematic learning, 游戏化学习, 学习体验, 学习成效, 跨学科主题学习

Abstract

Game-based learning, as an emerging learning method, has been widely applied in the education sector. With the promotion of digital transformation, technologies such as augmented reality (AR) and virtual reality have become effective means to support the development of game-based learning. However, there are relatively few cases of integrating AR and gamification strategies into interdisciplinary theme learning in primary schools at present. This study adopts a quasi-experimental research method to carry out the theme learning activity of "Exploring the Solar System", aiming to explore its impact on students. Research has found that incorporating AR and gamification strategies into interdisciplinary theme learning in primary schools can provide students with positive learning experiences and effectively improve their learning effects.

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Published

2025-06-06